A point with 2 coordinates.
More...
#include <gdkmm/graphene_point.h>
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| Point () |
| Constructs an invalid object. More...
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| Point (graphene_point_t * castitem, bool make_a_copy=false) |
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| Point (const Point & src) |
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Point & | operator= (const Point & src) |
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| Point (Point && other) noexcept |
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Point & | operator= (Point && other) noexcept |
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| ~Point () noexcept |
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void | swap (Point & other) noexcept |
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graphene_point_t * | gobj () |
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const graphene_point_t * | gobj () const |
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graphene_point_t * | gobj_copy () const |
| Provides access to the underlying C instance. The caller is responsible for freeing it. Use when directly setting fields in structs. More...
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| Point (float x, float y) |
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| operator bool () const |
| Checks if this instance is valid. More...
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float | get_x () const |
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void | set_x (const float & value) |
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float | get_y () const |
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void | set_y (const float & value) |
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bool | equal (const Point & b) const |
| Checks if the two points a and b point to the same coordinates. More...
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bool | near (const Point & b, float epsilon) const |
| Checks whether the two points a and b are within the threshold of epsilon. More...
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A point with 2 coordinates.
Gdk::Graphene::Point is a data structure capable of describing a point with two coordinates.
- Since gtkmm 4.12:
◆ Point() [1/5]
Gdk::Graphene::Point::Point |
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Constructs an invalid object.
E.g. for output arguments to methods. There is not much you can do with the object before it has been assigned a valid value.
◆ Point() [2/5]
Gdk::Graphene::Point::Point |
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graphene_point_t * |
castitem, |
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bool |
make_a_copy = false |
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) |
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explicit |
◆ Point() [3/5]
Gdk::Graphene::Point::Point |
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const Point & |
src | ) |
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◆ Point() [4/5]
Gdk::Graphene::Point::Point |
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Point && |
other | ) |
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noexcept |
◆ ~Point()
Gdk::Graphene::Point::~Point |
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noexcept |
◆ Point() [5/5]
Gdk::Graphene::Point::Point |
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float |
x, |
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float |
y |
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) |
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◆ equal()
bool Gdk::Graphene::Point::equal |
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const Point & |
b | ) |
const |
Checks if the two points a and b point to the same coordinates.
This function accounts for floating point fluctuations; if you want to control the fuzziness of the match, you can use graphene_point_near() instead.
- Since gtkmm 4.12:
- Parameters
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- Returns
true
if the points have the same coordinates.
◆ get_x()
float Gdk::Graphene::Point::get_x |
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const |
◆ get_y()
float Gdk::Graphene::Point::get_y |
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const |
◆ gobj() [1/2]
graphene_point_t * Gdk::Graphene::Point::gobj |
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inline |
◆ gobj() [2/2]
const graphene_point_t * Gdk::Graphene::Point::gobj |
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const |
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inline |
◆ gobj_copy()
graphene_point_t * Gdk::Graphene::Point::gobj_copy |
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const |
Provides access to the underlying C instance. The caller is responsible for freeing it. Use when directly setting fields in structs.
◆ near()
bool Gdk::Graphene::Point::near |
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const Point & |
b, |
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float |
epsilon |
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) |
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Checks whether the two points a and b are within the threshold of epsilon.
- Since gtkmm 4.12:
- Parameters
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b | A #graphene_point_t. |
epsilon | Threshold between the two points. |
- Returns
true
if the distance is within epsilon.
◆ operator bool()
Gdk::Graphene::Point::operator bool |
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const |
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explicit |
Checks if this instance is valid.
It is valid if and only if it contains a value. For instance,
if (point)
do_something()
◆ operator=() [1/2]
Point & Gdk::Graphene::Point::operator= |
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const Point & |
src | ) |
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◆ operator=() [2/2]
Point & Gdk::Graphene::Point::operator= |
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Point && |
other | ) |
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noexcept |
◆ set_x()
void Gdk::Graphene::Point::set_x |
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const float & |
value | ) |
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◆ set_y()
void Gdk::Graphene::Point::set_y |
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const float & |
value | ) |
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◆ swap()
void Gdk::Graphene::Point::swap |
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Point & |
other | ) |
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noexcept |
◆ swap()
- Parameters
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lhs | The left-hand side |
rhs | The right-hand side |
◆ wrap()
A Glib::wrap() method for this object.
- Parameters
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object | The C instance. |
take_copy | False if the result should take ownership of the C instance. True if it should take a new copy or ref. |
- Returns
- A C++ instance that wraps this C instance.
◆ gobject_
graphene_point_t* Gdk::Graphene::Point::gobject_ |
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protected |