void adw_message_dialog_add_response ( AdwMessageDialog* self, const char* id, const char* label )
Adds a response with
Responses are represented as buttons in the dialog.
Response ID must be unique. It will be used in
AdwMessageDialog::response to tell which response had been activated,
as well as to inspect and modify the response later.
An embedded underline in
label indicates a mnemonic.
adw_message_dialog_set_response_label() can be used to change the response
label after it had been added.
Available since: 1.2