pub struct Filter {
pub filter_list: FilterValueList,
pub current_color: Color,
pub stroke_paint_source: Rc<PaintSource>,
pub fill_paint_source: Rc<PaintSource>,
pub normalize_values: NormalizeValues,
}
Fields§
§filter_list: FilterValueList
§current_color: Color
§stroke_paint_source: Rc<PaintSource>
§fill_paint_source: Rc<PaintSource>
§normalize_values: NormalizeValues
Auto Trait Implementations§
impl Freeze for Filter
impl !RefUnwindSafe for Filter
impl !Send for Filter
impl !Sync for Filter
impl Unpin for Filter
impl !UnwindSafe for Filter
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