rsvg/
dpi.rs

1//! Resolution for rendering (dots per inch = DPI).
2
3#[derive(Debug, Copy, Clone)]
4pub struct Dpi {
5    pub x: f64,
6    pub y: f64,
7}
8
9impl Dpi {
10    pub fn new(x: f64, y: f64) -> Dpi {
11        Dpi { x, y }
12    }
13}