Class

ShumateFileCache

Description [src]

final class Shumate.FileCache : GObject.Object
{
  /* No available fields */
}

A cache that stores and retrieves tiles from the file system. It is mainly used by ShumateTileDownloader, but can also be used by custom data sources.

The cache will be filled up to a certain size limit. When this limit is reached, the cache can be purged, and the tiles that are accessed least are deleted.

ETags

The cache can optionally store an ETag string with each tile. This is useful to avoid redownloading old tiles that haven’t changed (for example, using the HTTP If-None-Match header).

Hierarchy

hierarchy this ShumateFileCache ancestor_0 GObject ancestor_0--this

Ancestors

Constructors

shumate_file_cache_new_full

Constructor of ShumateFileCache.

Instance methods

shumate_file_cache_get_cache_dir

Gets the directory where the cache database is stored.

shumate_file_cache_get_cache_key

Gets the key used to store and retrieve tiles from the cache. Different keys can be used to store multiple tilesets in the same cache directory.

shumate_file_cache_get_size_limit

Gets the cache size limit in bytes.

shumate_file_cache_get_tile_async

Gets tile data from the cache, if it is available.

shumate_file_cache_get_tile_finish

Gets the tile data from a completed shumate_file_cache_get_tile_async() operation.

shumate_file_cache_mark_up_to_date

Marks a tile in the cache as being up to date, without changing its data.

shumate_file_cache_purge_cache_async

Removes less used tiles from the cache, if necessary, until it fits in the size limit.

shumate_file_cache_purge_cache_finish

Gets the result of an async operation started using shumate_file_cache_purge_cache_async().

shumate_file_cache_set_size_limit

Sets the cache size limit in bytes.

shumate_file_cache_store_tile_async

Stores a tile in the cache.

shumate_file_cache_store_tile_finish

Gets the success value of a completed shumate_file_cache_store_tile_async() operation.

Methods inherited from GObject (43)

Please see GObject for a full list of methods.

Properties

Shumate.FileCache:cache-dir

The directory where the tile database is stored.

Shumate.FileCache:cache-key

The key used to store and retrieve tiles from the cache. Different keys can be used to store multiple tilesets in the same cache directory.

Shumate.FileCache:size-limit

The cache size limit in bytes.

Signals

Signals inherited from GObject (1)
GObject::notify

The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.

Class structure

struct ShumateFileCacheClass {
  GObjectClass parent_class;
  
}

No description available.

Class members
parent_class: GObjectClass

No description available.