Method

ShumateVectorRendererset_sprite_sheet_data

deprecated: 1.1 

Declaration [src]

gboolean
shumate_vector_renderer_set_sprite_sheet_data (
  ShumateVectorRenderer* self,
  GdkPixbuf* sprites_pixbuf,
  const char* sprites_json,
  GError** error
)

Description [src]

Sets the sprite sheet used by the style JSON to render icons and textures.

The existing ShumateVectorRenderer:sprite-sheet property will be replaced with a new instance of ShumateVectorSpriteSheet.

Deprecated since: 1.1

Use the methods of ShumateVectorRenderer:sprite-sheet instead.

Parameters

sprites_pixbuf

Type: GdkPixbuf

A GdkPixbuf

The data is owned by the caller of the method.
sprites_json

Type: const char*

A JSON string.

The data is owned by the caller of the method.
The value is a NUL terminated UTF-8 string.
error

Type: GError **

The return location for a recoverable error.

The argument can be NULL.
If the return location is not NULL, then you must initialize it to a NULL GError*.
The argument will be left initialized to NULL by the method if there are no errors.
In case of error, the argument will be set to a newly allocated GError; the caller will take ownership of the data, and be responsible for freeing it.

Return value

Type: gboolean

Whether the sprite sheet was loaded successfully.