void add_attribute ( GtkCellLayout* cell_layout, GtkCellRenderer* cell, const char* attribute, int column )
Adds an attribute mapping to the list in
column is the column of the model to get a value from, and the
attribute is the property on
cell to be set from that value. So for
example if column 2 of the model contains strings, you could have the
“text” attribute of a
GtkCellRendererText get its values from column 2.
In this context “attribute” and “property” are used interchangeably.
Deprecated since: 4.10
Please do not use it in newly written code.
The data is owned by the caller of the function.
A property on the renderer.
The data is owned by the caller of the function. The value is a NUL terminated UTF-8 string.
The column position on the model to get the attribute from.