pub struct FilterSpec {
pub name: String,
pub user_space_filter: UserSpaceFilter,
pub primitives: Vec<UserSpacePrimitive>,
}Expand description
Parameters to apply a list of SVG filter primitives onto a surface.
This is almost everything needed to take a surface and apply a list of SVG filter primitives to it.
Fields§
§name: StringHuman-readable identifier for the filter, for logging/debugging purposes.
user_space_filter: UserSpaceFilterCoordinates and bounds.
primitives: Vec<UserSpacePrimitive>List of filter primitives to apply to the surface, in order.
Auto Trait Implementations§
impl Freeze for FilterSpec
impl !RefUnwindSafe for FilterSpec
impl !Send for FilterSpec
impl !Sync for FilterSpec
impl Unpin for FilterSpec
impl !UnwindSafe for FilterSpec
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The inclusion map: converts
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