pub struct PathBuilder {
    path_commands: TinyVec<[PathCommand; 32]>,
}
Expand description

Constructs a path out of commands.

Create this with PathBuilder::default; you can then add commands to it or call the parse method. When you are finished constructing a path builder, turn it into a Path with into_path. You can then iterate on that Path’s commands with its methods.

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§path_commands: TinyVec<[PathCommand; 32]>

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impl PathBuilder

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pub fn parse(&mut self, path_str: &str) -> Result<(), ParseError>

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pub fn into_path(self) -> Path

Consumes the PathBuilder and returns a compact, immutable representation as a Path.

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pub fn move_to(&mut self, x: f64, y: f64)

Adds a MoveTo command to the path.

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pub fn line_to(&mut self, x: f64, y: f64)

Adds a LineTo command to the path.

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pub fn curve_to(&mut self, x2: f64, y2: f64, x3: f64, y3: f64, x4: f64, y4: f64)

Adds a CurveTo command to the path.

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pub fn arc( &mut self, x1: f64, y1: f64, rx: f64, ry: f64, x_axis_rotation: f64, large_arc: LargeArc, sweep: Sweep, x2: f64, y2: f64 )

Adds an EllipticalArc command to the path.

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pub fn close_path(&mut self)

Adds a ClosePath command to the path.

Trait Implementations§

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impl Default for PathBuilder

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fn default() -> PathBuilder

Returns the “default value” for a type. Read more

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