Class

NautilusMenuItem

Description

class Nautilus.MenuItem : GObject.Object
{
  /* No available fields */
}
No description available.

Ancestors

Constructors

nautilus_menu_item_new

Creates a new menu item that can be added to the toolbar or to a contextual menu.

Functions

nautilus_menu_item_list_free
No description available.

Instance methods

nautilus_menu_item_activate

Emits NautilusMenuItem::activate.

nautilus_menu_item_set_submenu

Attaches a menu to the given NautilusMenuItem.

Methods inherited from GObject (43)

Please see GObject for a full list of methods.

Properties

Nautilus.MenuItem:icon
No description available.

Nautilus.MenuItem:label
No description available.

Nautilus.MenuItem:menu
No description available.

Nautilus.MenuItem:name
No description available.

Nautilus.MenuItem:priority
No description available.

Nautilus.MenuItem:sensitive
No description available.

Nautilus.MenuItem:tip
No description available.

Signals

Nautilus.MenuItem::activate

Signals that the user has activated this menu item.

Signals inherited from GObject (1)
GObject::notify

The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.

Class structure

struct NautilusMenuItemClass {
  GObjectClass parent;
  void (* activate) (
    NautilusMenuItem* item
  );
  
}
No description available.
Class members
parent: GObjectClass
No description available.
activate: void (* activate) ( NautilusMenuItem* item )
No description available.

Virtual methods

Nautilus.MenuItemClass.activate

Emits NautilusMenuItem::activate.