pub struct Blend {
in1: Input,
in2: Input,
mode: Mode,
color_interpolation_filters: ColorInterpolationFilters,
}
Expand description
Resolved feBlend
primitive for rendering.
Fields§
§in1: Input
§in2: Input
§mode: Mode
§color_interpolation_filters: ColorInterpolationFilters
Implementations§
source§impl Blend
impl Blend
pub fn render( &self, bounds_builder: BoundsBuilder, ctx: &FilterContext, acquired_nodes: &mut AcquiredNodes<'_>, draw_ctx: &mut DrawingCtx, ) -> Result<FilterOutput, FilterError>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Blend
impl RefUnwindSafe for Blend
impl Send for Blend
impl Sync for Blend
impl Unpin for Blend
impl UnwindSafe for Blend
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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source§impl<T> CloneToUninit for Twhere
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impl<T> CloneToUninit for Twhere
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source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
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