Expand description
Lighting filters and light nodes.
Macrosยง
- impl_lighting_filter ๐
Structsยง
- Resolved
feDiffuseLighting
primitive for rendering. - The
feDiffuseLighting
filter primitives. - The
feSpecularLighting
filter primitives. - Light ๐
- 2D normal and factor stored separately.
- Resolved
feSpecularLighting
primitive for rendering.
Enumsยง
- LightSource ๐A light source with affine transformations applied.
- A light source before applying affine transformations, straight out of the SVG.
Functionsยง
- color_and_vector ๐Returns the color and unit (or null) vector from the image sample to the light.
- diffuse_alpha ๐
- specular_alpha ๐
- transform_dist ๐Applies the
primitiveUnits
coordinate transformation to a non-x or y distance.