Struct rsvg::filters::lighting::Normal

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pub struct Normal {
    pub factor: Vector2<f64>,
    pub normal: Vector2<i16>,
}
Expand description

2D normal and factor stored separately.

The normal needs to be multiplied by surface_scale * factor / 255 and normalized with 1 as the z component. pub for the purpose of accessing this from benchmarks.

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§factor: Vector2<f64>§normal: Vector2<i16>

Implementations§

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impl Normal

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fn new(factor_x: f64, nx: i16, factor_y: f64, ny: i16) -> Normal

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pub fn top_left(surface: &SharedImageSurface, bounds: IRect) -> Normal

Computes and returns the normal vector for the top left pixel for light filters.

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pub fn top_row(surface: &SharedImageSurface, bounds: IRect, x: u32) -> Normal

Computes and returns the normal vector for the top row pixels for light filters.

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pub fn top_right(surface: &SharedImageSurface, bounds: IRect) -> Normal

Computes and returns the normal vector for the top right pixel for light filters.

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pub fn left_column( surface: &SharedImageSurface, bounds: IRect, y: u32 ) -> Normal

Computes and returns the normal vector for the left column pixels for light filters.

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pub fn interior( surface: &SharedImageSurface, bounds: IRect, x: u32, y: u32 ) -> Normal

Computes and returns the normal vector for the interior pixels for light filters.

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pub fn right_column( surface: &SharedImageSurface, bounds: IRect, y: u32 ) -> Normal

Computes and returns the normal vector for the right column pixels for light filters.

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pub fn bottom_left(surface: &SharedImageSurface, bounds: IRect) -> Normal

Computes and returns the normal vector for the bottom left pixel for light filters.

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pub fn bottom_row(surface: &SharedImageSurface, bounds: IRect, x: u32) -> Normal

Computes and returns the normal vector for the bottom row pixels for light filters.

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pub fn bottom_right(surface: &SharedImageSurface, bounds: IRect) -> Normal

Computes and returns the normal vector for the bottom right pixel for light filters.

Trait Implementations§

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impl Clone for Normal

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fn clone(&self) -> Normal

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Normal

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Copy for Normal

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Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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