Struct rsvg::filters::lighting::FeSpotLight
source · pub struct FeSpotLight {
x: f64,
y: f64,
z: f64,
points_at_x: f64,
points_at_y: f64,
points_at_z: f64,
specular_exponent: f64,
limiting_cone_angle: Option<f64>,
}
Fields§
§x: f64
§y: f64
§z: f64
§points_at_x: f64
§points_at_y: f64
§points_at_z: f64
§specular_exponent: f64
§limiting_cone_angle: Option<f64>
Implementations§
source§impl FeSpotLight
impl FeSpotLight
fn transform(&self, paffine: Transform) -> LightSource
Trait Implementations§
source§impl Clone for FeSpotLight
impl Clone for FeSpotLight
source§fn clone(&self) -> FeSpotLight
fn clone(&self) -> FeSpotLight
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for FeSpotLight
impl Debug for FeSpotLight
source§impl Default for FeSpotLight
impl Default for FeSpotLight
source§fn default() -> FeSpotLight
fn default() -> FeSpotLight
Returns the “default value” for a type. Read more
source§impl ElementTrait for FeSpotLight
impl ElementTrait for FeSpotLight
source§fn set_attributes(&mut self, attrs: &Attributes, session: &Session)
fn set_attributes(&mut self, attrs: &Attributes, session: &Session)
Sets per-element attributes. Read more
source§fn draw(
&self,
_node: &Node<NodeData>,
_acquired_nodes: &mut AcquiredNodes<'_>,
_cascaded: &CascadedValues<'_>,
_viewport: &Viewport,
draw_ctx: &mut DrawingCtx,
_clipping: bool
) -> Result<BoundingBox, InternalRenderingError>
fn draw( &self, _node: &Node<NodeData>, _acquired_nodes: &mut AcquiredNodes<'_>, _cascaded: &CascadedValues<'_>, _viewport: &Viewport, draw_ctx: &mut DrawingCtx, _clipping: bool ) -> Result<BoundingBox, InternalRenderingError>
Draw an element. Read more
source§impl PartialEq for FeSpotLight
impl PartialEq for FeSpotLight
source§fn eq(&self, other: &FeSpotLight) -> bool
fn eq(&self, other: &FeSpotLight) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for FeSpotLight
Auto Trait Implementations§
impl RefUnwindSafe for FeSpotLight
impl Send for FeSpotLight
impl Sync for FeSpotLight
impl Unpin for FeSpotLight
impl UnwindSafe for FeSpotLight
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<T> Pointable for T
impl<T> Pointable for T
§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.