pub struct Mask {
x: Length<Horizontal>,
y: Length<Vertical>,
width: ULength<Horizontal>,
height: ULength<Vertical>,
units: MaskUnits,
content_units: MaskContentUnits,
}
Expand description
The <mask>
element.
Fields§
§x: Length<Horizontal>
§y: Length<Vertical>
§width: ULength<Horizontal>
§height: ULength<Vertical>
§units: MaskUnits
§content_units: MaskContentUnits
Implementations§
source§impl Mask
impl Mask
pub fn get_units(&self) -> CoordUnits
pub fn get_content_units(&self) -> CoordUnits
pub fn get_rect(&self, params: &NormalizeParams) -> Rect
Trait Implementations§
source§impl ElementTrait for Mask
impl ElementTrait for Mask
source§fn set_attributes(&mut self, attrs: &Attributes, session: &Session)
fn set_attributes(&mut self, attrs: &Attributes, session: &Session)
Sets per-element attributes. Read more
source§fn draw(
&self,
_node: &Node<NodeData>,
_acquired_nodes: &mut AcquiredNodes<'_>,
_cascaded: &CascadedValues<'_>,
_viewport: &Viewport,
draw_ctx: &mut DrawingCtx,
_clipping: bool,
) -> Result<BoundingBox, InternalRenderingError>
fn draw( &self, _node: &Node<NodeData>, _acquired_nodes: &mut AcquiredNodes<'_>, _cascaded: &CascadedValues<'_>, _viewport: &Viewport, draw_ctx: &mut DrawingCtx, _clipping: bool, ) -> Result<BoundingBox, InternalRenderingError>
Draw an element. Read more
source§fn layout(
&self,
_node: &Node<NodeData>,
_acquired_nodes: &mut AcquiredNodes<'_>,
_cascaded: &CascadedValues<'_>,
_viewport: &Viewport,
_draw_ctx: &mut DrawingCtx,
_clipping: bool,
) -> Result<Option<Layer>, InternalRenderingError>
fn layout( &self, _node: &Node<NodeData>, _acquired_nodes: &mut AcquiredNodes<'_>, _cascaded: &CascadedValues<'_>, _viewport: &Viewport, _draw_ctx: &mut DrawingCtx, _clipping: bool, ) -> Result<Option<Layer>, InternalRenderingError>
Create a layout object for the current element. Read more
Auto Trait Implementations§
impl Freeze for Mask
impl RefUnwindSafe for Mask
impl Send for Mask
impl Sync for Mask
impl Unpin for Mask
impl UnwindSafe for Mask
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<T> Pointable for T
impl<T> Pointable for T
§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.