pub struct TRef {
link: Option<NodeId>,
}
Fields§
§link: Option<NodeId>
Implementations§
source§impl TRef
impl TRef
fn to_chunks( &self, node: &Node<NodeData>, acquired_nodes: &mut AcquiredNodes<'_>, cascaded: &CascadedValues<'_>, chunks: &mut Vec<Chunk>, depth: usize, layout_context: &LayoutContext, )
Trait Implementations§
source§impl ElementTrait for TRef
impl ElementTrait for TRef
source§fn set_attributes(&mut self, attrs: &Attributes, _session: &Session)
fn set_attributes(&mut self, attrs: &Attributes, _session: &Session)
Sets per-element attributes. Read more
source§fn draw(
&self,
_node: &Node<NodeData>,
_acquired_nodes: &mut AcquiredNodes<'_>,
_cascaded: &CascadedValues<'_>,
_viewport: &Viewport,
draw_ctx: &mut DrawingCtx,
_clipping: bool,
) -> Result<BoundingBox, InternalRenderingError>
fn draw( &self, _node: &Node<NodeData>, _acquired_nodes: &mut AcquiredNodes<'_>, _cascaded: &CascadedValues<'_>, _viewport: &Viewport, draw_ctx: &mut DrawingCtx, _clipping: bool, ) -> Result<BoundingBox, InternalRenderingError>
Draw an element. Read more
source§fn layout(
&self,
_node: &Node<NodeData>,
_acquired_nodes: &mut AcquiredNodes<'_>,
_cascaded: &CascadedValues<'_>,
_viewport: &Viewport,
_draw_ctx: &mut DrawingCtx,
_clipping: bool,
) -> Result<Option<Layer>, InternalRenderingError>
fn layout( &self, _node: &Node<NodeData>, _acquired_nodes: &mut AcquiredNodes<'_>, _cascaded: &CascadedValues<'_>, _viewport: &Viewport, _draw_ctx: &mut DrawingCtx, _clipping: bool, ) -> Result<Option<Layer>, InternalRenderingError>
Create a layout object for the current element. Read more
Auto Trait Implementations§
impl Freeze for TRef
impl RefUnwindSafe for TRef
impl Send for TRef
impl Sync for TRef
impl Unpin for TRef
impl UnwindSafe for TRef
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<T> Pointable for T
impl<T> Pointable for T
§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.