Struct rsvg::filters::convolve_matrix::FeConvolveMatrix

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pub struct FeConvolveMatrix {
    base: Primitive,
    params: ConvolveMatrix,
}
Expand description

The feConvolveMatrix filter primitive.

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§base: Primitive§params: ConvolveMatrix

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impl Default for FeConvolveMatrix

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fn default() -> FeConvolveMatrix

Returns the “default value” for a type. Read more
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impl ElementTrait for FeConvolveMatrix

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fn set_attributes(&mut self, attrs: &Attributes, session: &Session)

Sets per-element attributes. Read more
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fn draw( &self, _node: &Node<NodeData>, _acquired_nodes: &mut AcquiredNodes<'_>, _cascaded: &CascadedValues<'_>, _viewport: &Viewport, draw_ctx: &mut DrawingCtx, _clipping: bool, ) -> Result<BoundingBox, InternalRenderingError>

Draw an element. Read more
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fn layout( &self, _node: &Node<NodeData>, _acquired_nodes: &mut AcquiredNodes<'_>, _cascaded: &CascadedValues<'_>, _viewport: &Viewport, _draw_ctx: &mut DrawingCtx, _clipping: bool, ) -> Result<Option<Layer>, InternalRenderingError>

Create a layout object for the current element. Read more
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impl FilterEffect for FeConvolveMatrix

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fn resolve( &self, _acquired_nodes: &mut AcquiredNodes<'_>, node: &Node<NodeData>, ) -> Result<Vec<ResolvedPrimitive>, FilterResolveError>

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impl<T> Any for T
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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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const ALIGN: usize = _

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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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