pub struct Marker {
units: MarkerUnits,
ref_x: Length<Horizontal>,
ref_y: Length<Vertical>,
width: ULength<Horizontal>,
height: ULength<Vertical>,
orient: MarkerOrient,
aspect: AspectRatio,
vbox: Option<ViewBox>,
}Fields§
§units: MarkerUnits§ref_x: Length<Horizontal>§ref_y: Length<Vertical>§width: ULength<Horizontal>§height: ULength<Vertical>§orient: MarkerOrient§aspect: AspectRatio§vbox: Option<ViewBox>Implementations§
Source§impl Marker
impl Marker
fn render( &self, node: &Node<NodeData>, acquired_nodes: &mut AcquiredNodes<'_>, viewport: &Viewport, draw_ctx: &mut DrawingCtx, spec: &MarkerSpec, line_width: f64, marker: &Marker, ) -> Result<Box<BoundingBox>, Box<InternalRenderingError>>
Trait Implementations§
Source§impl ElementTrait for Marker
impl ElementTrait for Marker
Source§fn set_attributes(&mut self, attrs: &Attributes, session: &Session)
fn set_attributes(&mut self, attrs: &Attributes, session: &Session)
Sets per-element attributes. Read more
Source§fn draw(
&self,
_node: &Node<NodeData>,
_acquired_nodes: &mut AcquiredNodes<'_>,
_cascaded: &CascadedValues<'_>,
viewport: &Viewport,
_draw_ctx: &mut DrawingCtx,
_clipping: bool,
) -> Result<Box<BoundingBox>, Box<InternalRenderingError>>
fn draw( &self, _node: &Node<NodeData>, _acquired_nodes: &mut AcquiredNodes<'_>, _cascaded: &CascadedValues<'_>, viewport: &Viewport, _draw_ctx: &mut DrawingCtx, _clipping: bool, ) -> Result<Box<BoundingBox>, Box<InternalRenderingError>>
Draw an element. Read more
Source§fn layout(
&self,
_node: &Node<NodeData>,
_acquired_nodes: &mut AcquiredNodes<'_>,
_cascaded: &CascadedValues<'_>,
_viewport: &Viewport,
_draw_ctx: &mut DrawingCtx,
) -> Result<Option<Layer>, Box<InternalRenderingError>>
fn layout( &self, _node: &Node<NodeData>, _acquired_nodes: &mut AcquiredNodes<'_>, _cascaded: &CascadedValues<'_>, _viewport: &Viewport, _draw_ctx: &mut DrawingCtx, ) -> Result<Option<Layer>, Box<InternalRenderingError>>
Create a layout object for the current element. Read more
Auto Trait Implementations§
impl Freeze for Marker
impl RefUnwindSafe for Marker
impl Send for Marker
impl Sync for Marker
impl Unpin for Marker
impl UnwindSafe for Marker
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<T> Pointable for T
impl<T> Pointable for T
§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.