pub struct StackingContext {
    pub element_name: String,
    pub transform: Transform,
    pub opacity: Opacity,
    pub filter: Option<Filter>,
    pub clip_rect: Option<Rect>,
    pub clip_in_user_space: Option<Node<NodeData>>,
    pub clip_in_object_space: Option<Node<NodeData>>,
    pub mask: Option<Node<NodeData>>,
    pub mix_blend_mode: MixBlendMode,
    pub isolation: Isolation,
    pub link_target: Option<String>,
}
Expand description

SVG Stacking context, an inner node in the layout tree.

https://www.w3.org/TR/SVG2/render.html#EstablishingStackingContex

This is not strictly speaking an SVG2 stacking context, but a looser version of it. For example. the SVG spec mentions that a an element should establish a stacking context if the filter property applies to the element and is not none. In that case, the element is rendered as an “isolated group” - https://www.w3.org/TR/2015/CR-compositing-1-20150113/#csscompositingrules_SVG

Here we store all the parameters that may lead to the decision to actually render an element as an isolated group.

Fields§

§element_name: String§transform: Transform§opacity: Opacity§filter: Option<Filter>§clip_rect: Option<Rect>§clip_in_user_space: Option<Node<NodeData>>§clip_in_object_space: Option<Node<NodeData>>§mask: Option<Node<NodeData>>§mix_blend_mode: MixBlendMode§isolation: Isolation§link_target: Option<String>

Target from an <a> element

Implementations§

source§

impl StackingContext

source

pub fn new( session: &Session, acquired_nodes: &mut AcquiredNodes<'_>, element: &Element, transform: Transform, clip_rect: Option<Rect>, values: &ComputedValues ) -> StackingContext

source

pub fn should_isolate(&self) -> bool

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

§

impl<T> Pointable for T

§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
source§

impl<T> Same for T

§

type Output = T

Should always be Self
§

impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

§

fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
§

fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
§

fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
§

fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.