Class
ShumateTile
Description [src]
final class Shumate.Tile : GObject.Object
{
/* No available fields */
}
An object that represents map tiles. Tiles are loaded by a ShumateMapSource
.
Signals
Signals inherited from GObject (1)
GObject::notify
The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.